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News [9/17/2017] System Updates to Come.

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[KE] Ryslo Suramlo aFC LEADER
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I thought I would make public what changes are coming to our RP system so members are not side swiped with a bunch of minor and in some cases major changes to the system we are currently using. Reading through the feedback, talking to the officers and working with Bard we have the following changes being made.

Minor Adjustments

Recruit Promotions have been Slow. We appologize for this, the Recruit phase is only meant to last at max 2 weeks. Once those two weeks pass you should be promoted to Squire (Full Member).

All New Characters started with 100hp That Is Being Adjusted to 200hp

Squires would have to trudge through the Levels Once Promoted to Squire they'll be Bumped to Level 4. Those Already Level 4 will gain a surplus of Experience that will equal a Level.

Knights would have to trudge through the Levels Once promoted to Knight, New Knights will be Bumped up to Level 7. If they Exceed Level 7, They will gain XP equally a Level.

High Knights would have to trudge through the Levels Once promoted to High Knight, New High Knights will be Bumped up to Level 10. If they Exceed Level 10, They will gain XP equally a Level.

Old Rank Structure: Recruit, Squire, Knight, High Knight, Knight Commander, Free Company Leader We will be adding a Rank between Knight Commander and Free Company Leader to put some distinction in place for the Coleader rank, while giving room for others to continue to grow.

Major Adjustments

Level 1 - 10 had, No Special Contributions given to them from the Specialty Tree's. We will be adding Level 1 - 10 tree's, that will give lower level characters a much better chance at survival as well as let 'established' characters not feel terribly weak when joining us. We still believe that the leveling is required to keep everyone balanced and going through the same steps but with the addition of added HP and now the changes to the Specialty Trees, that shouldn't be an issue. Plus the Promotion Perks for gaining levels and what not. These level 1 - 10 additions will be passive, so please ignore what may already have been placed up. We still want people to be creative, have freedom to emote and such so they'll be more perk driven based on your 'class' though the class only defines you for the sake of mechanics.

Character History for some Felt Ignored With the changes being made we will revisit this issue and see if that's still the case. As of now there seems to be a split on this issue so we are hoping to strike a balanced chord between Old and New Members Here with the above changes that are being done. Unfortunately there is a give and take when your joining a new group and we are doing our best to give but we also require a little in return.

Level Cap was not In place. Before anyone hits Level 20, we are for now putting a soft cap in place to say that level 20 will be the maximum rank at this time a member can reach. Once they hit Level 20 they will unlock a subclass.

Sub Classes & Character Sheet Changes These will be explained in greater depth when we get our first level 18. Though for a quick reference, Sub Classes will need to be leveled up from level 1. As you level your sub class your main class will always be half your sub classes level, though when you switch back to your main class your subclass will be capped at half your main classes level. So if your a lv 20 Warrior with a Subclass of a Thief (Level 12), you would only get the benefits of a level 10 thief on your Level 20 Warrior. Lets say thats reverse, if you are on your thief that night, its Level 12 but your main is level 20, your main while equipped as your subclass would only be lv 6. The Character sheet will be redone in a simplistic manner to make this very easy to understand. Just know that this is to still reward those with max level characters.

Merit System This is a new addition that is being led by Bard. We discussed adding in incentives beyond just Experience Points for the end of each book. These Incentives will come in the form of an Award Ceremony along with any potential promotions at the time. These awards will offer perks to your sheet (In a Minor Way) and let us acknowledge New and Old Members on Equal Footing. A great way for us to say,
Thank You.


Perhaps More to Come. There may be more updates here shortly, but what is posted up is what has been discussed thus far. Please keep the feedback coming!

Posted Sep 17, 17 · OP · Last edited Sep 17, 17 by [KE] Ryslo Sura...
[KE] Ryslo Suramlo aFC LEADER
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Tanking Professions are done. Level 1 - 10 Speciality Passives have been added, New Abilities added for ea (lv 10 - 20 brackets).
Posted Sep 18, 17 · OP
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